NETWAR_GRID_TERRITORY_WAR

Deploy drone nodes, establish communication networks, and hack the hex-grid matrix. A 2-player cyberpunk board game inspired by Traders & Barbarians rules.

01 // THE_GRID_LORE

In the neon-soaked sector of Hex Village, two rival Netwar corporations battle for control of the decentralized resource network. The grid generates valuable packet data nodes: raw packets, hardware bricks, security nodes, memory grains, and processor cores.

Command your faction to claim the intersections of the network. Connect your nodes using laser highways. Beware of the Robber Virus program wandering the wasteland grid, locking down sectors and stealing packets. Optimize your trade programs, roll the dual network clocks, and secure 12 Victory Points to hack the grid forever.

2 PLAYERS
12 VP_GOAL
3.2M CLIENT_SIZE

02 // CYBER_GRID_PROTOCOLS

HEXAGONAL_MATRIX

Designed with axial coordinate math for Pointy-Topped hexagons (19 resource zones, 54 nodes, and 72 link vectors). High-performance SVG grid renderer.

AI_NEURAL_SIMULATION

Play Solo against Easy, Medium, or Hard difficulty neural engines. Execute full AI vs AI simulations at Slow, Normal, Fast, or Hyper speed to watch tactical algorithms battle.

LINKED_DRONE_PROTOCOL

Traders & Barbarians 2-player rules: Place settlements and roads on behalf of two neutral drone factions to block, lock down, and manipulate the board state.

TRADE_TOKEN_HACKS

Spend trade tokens to hack opponents. Perform Forced Trades (steal card packages and return junk) or Displace the Robber virus program to safety.